Ontem, eu publiquei o vídeo feito pelo arneh. Como normalmente acontece, ele lança o vídeo quando as atualizações já estão prontas.
Hoje foi publicada a nova versão do EECH e também o cockpit 3D do Hind.
Este é o changelog desta versão:
Changelog for EECH 1.11:
Cockpit/avionics changes
* Added support for new Mi-24V 3D cockpit
* Added new in-cockpit ‘paper map’ for Mi-24
* Made new HUD sight and backup sight for Mi-24 (use O to switch between main and backup sight)
* Added EO view for Mi-24, to simulate co-pilot using the sight. Enable with PgDn key.
* Fixed bug in Comanche’s engine MFD page (bars were too short)
* Fixed bug in Ka-52′s EO display when used with mouse. The movement rates were not adjusted for zoom
* Fixed bug where next/prev target command didn’t work in Mi-24 and Mi-28
* Fixed bug where laser would not activate itself in automatic radar/laser mode
* Added easter egg to Mi-24 cockpit
Flight model changes
* Adjusted flight model for Mi-24. It gives feeling of more weight and inertia. Enable by setting flight_model=2 in eech.ini
* Added suspension modelling. Only animated in external view for Mi-24, but physics modelling is included for all main helicopters. Enable by setting flight_model=2 in eech.ini
* Adjusted start-up procedure for Mi-24 – timing, throttle response etc.
* Rotor brake must be off for engine to start
* Only one engine can be started at a time
* Enabled adjustment of governor RPM for Mi-24V between 70% and 97%. Use ALT + , and . to adjust.
* Adjusted power, weights, and fuel quantities to more real values
* Adjustment to trim function. It will now keep current cyclic/pedal values while trim button is held. This can be used to move cyclic/pedals to centre with button held to avoid sudden control input when centre position is moved.
Weapon changes
* Changed weapons to use the rate of fire specified in used gwut file
* Added weight to Hind-specific weapons (YakB nose gun, Shturm missiles, S-5 rockets). They previously had no weight.
* Added capability for Mi-24 to carry UPK-23 gun pods (on two inner most pylons), and Sthurm missiles also on outer wing pylons in addition to wingtips
* Mi-24 now has just three rocket salvo settings. Short (2 rockets), medium (4 rockets) and large (10 rockets)
* Fixed bug where only one gun sound would be used even if several kind of guns were carried
* Added Mi-24′s weapons to pilot log statistics
Other changes
* Added support for noisemaps for terrain. Increases terrain texture detail. Enable with texture_colour=2 in eech.ini. Requires noisemap files to be installed
EECH now supports custon scenes (created with Firebird’s tool) in addition to custom 3D objects
* Enabled Mi-24V for free flight missions
mfdexport with color conversion, works now with 32 bit colordepth too(by mue)
* Adjustment to AI flight model for a slightly more real look
* Added option for disabling text messages (radio message, pause/time acceleration, camera type etc.). disable_text_messages=1 in eech.ini to enable
Leiam o excelente review escrito pelo Woxof (ele cita inclusive os Mi-35 comprados pelo Brasil) e acompanhem também o tópico no fórum.
Mesmo com o lançamento do Black Shark, os clássicos EECH e Longbow 2 nunca morrem.
PS. Mi-35 é o nome de exportação do Mi-24V.
-- Baixar "Lançado o EECH 1.11 e cockpit 3D do Mi-24V" como PDF --
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Não sei onde estou errando, mas onde está o demo para download ? Não conseguir achar no site.
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